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1

Thursday, July 14th 2011, 6:41pm

Ogame client for mobile devices

Hallo again! It has been some time, 'cause I had some password issues, and then forgot about this board :)

Anyway - I would like to discuss one idea: an Ogame client for mobile devices.

As most of us probably know, we have three leading mobile OSes - Android, iOS and WP7. We also have Symbian, which is dying, Bada, which is a closed system with rather big potential but small popularity, and RIM, which is a, so to speak, business system.

This leaves us with Android, iOS and WP7. Those three systems, with an emphasis on Android and iOS, are installed on a very huge amount of devices and I would dare a bet that the vast majority of Ogame players (and, in general, GF games players) own one of these. However, we (we as the Polish community) were always told that Ogame is a browser game and noone ever said that it will work on any mobile device. But world changes, new technologies arrive and we need to make use of it :) If banks go mobile, why wouldn't browser games do so? ;)

Now, you may argue that Ogame is accessible through apps like Opera mini or Opera mobile, Skyfire and others, that have full php support. That is true, of course, but our [irony]tremendous, beautiful and all necessary new design[/irony] has plenty of [sarcasm]hyper-important images that make it so good-looking, part of which actually perform a function of buttons[/sarcasm], and there for drains traffic limit pretty quickly and requires a lot of RAM/internal storage in our mobile devices. Also, the amount of scripts running with the game make quite a load for the CPU to handle, and there are hardly any mobile phones with processors comparable with PC ones. Galaxy S II is one of the rare exceptions, but look at the price ;)

So, Ogame is accessible through mobile phones (especially after disabling IP-check), but it's inconvenient. Wouldn't it be far better to have it tabbed in a nice app, with limited graphic outfit?

What's more, since GameForge is used to have an army of slaves (I'm referring to community teams, if anyone didn't get the joke) it could make use of XDA community. I'm sure there are some ogamers there, who would create such apps, for money or for their share from ads implemented in them.

Francolino

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2

Thursday, July 14th 2011, 8:24pm

Hello,

There are two resp. three apps for android in development. Soon they show first results.

3

Thursday, July 14th 2011, 8:39pm

Cool :) Count me in if you need beta testers, I run modded Froyo :)

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Thursday, July 14th 2011, 8:44pm

I send you a PM. Please use only Test universes, no live unis.

Toddzilla

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Friday, July 15th 2011, 4:13am

I'm definitely interested in an app in developement.
PM me :D
But where's a test uni (preferably .org, .fr, or .us)
Ogame.us

6

Friday, July 15th 2011, 10:59am

Well, I asked the same thing, but it seems there are none right now. I'm waiting for a response from one of those apps devs, maybe he'll know something about test unis, if not, we can always ask GOs ;)

Kamil

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Friday, July 15th 2011, 12:16pm

i am certainly interested in an app for my phone ;)
it will become way easier to work on my phone while i am not at home...

if there is test universes or testers needed as mentioned before, i am also in :D

8

Monday, August 22nd 2011, 6:04pm

This can be part of idea old-new design switcher aka low or full details in game, hm ?
-Ogame Recension-
Ogame need a change!
-Check my account for my ideas-

HelpLess

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Monday, August 22nd 2011, 9:38pm

A (real) app isn't the same as an optimized version of the design for mobiles, so this are two different things. :-)

10

Tuesday, August 23rd 2011, 5:45pm

HelpLess: Of course, but there is something in common ;) If someone are developing a "special" version of ogame client (Android, iOS, WP7, Symbian versions), than someone can create "special" version of client on common used platform (PC). Special in, what i said before :)
-Ogame Recension-
Ogame need a change!
-Check my account for my ideas-

11

Saturday, August 27th 2011, 7:31pm

nice suggestion...and nice answer =p

Can we have more information about "in-develop" app ? (expetialy why 3 android's apps)

Any hope about symbian, ios side ?

STRYKER

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Thursday, September 1st 2011, 1:02pm

I've always been in favor of an application's mobile ogame. Because at the time of the "choke" is the phone that saves our fleet.
I have already connected several times by my iPhone, only to confess is not light to handle it.

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Francolino

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13

Wednesday, September 14th 2011, 8:14pm

Toleration of apps started now - You find the first ones here : http://board.origin.ogame.de/board39/

"Currently" the GF don't develop an own App for smartphones - so this suggestion is rejected.
"Biggest farm OGame world wide"

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