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[Message System] Ignore list

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1

Monday, August 15th 2011, 3:59pm

Ignore list

from an old suggestion thread in ogame.org
the original thread is here : http://board.ogame.org/board703-miscella…65-ignore-list/
activated again in : http://board.ogame.org/board684-ogame-or…04597-pm-block/

* *
*
Player should have the ability to set on ignore (or disable the ignore) messages from another player
or
a player can select some messages from a given player to be delivered directly to a spam folder ( this could be a nice addition to the commander features)
the first suggestion had a massive support from the players in .org . It was initially suggested in 2005 and revived in 2011 .

HelpLess

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2

Monday, August 15th 2011, 4:15pm

+1 for a ignore function

(moved thread to ideas planet because the idea is in the "request feedback" list)

3

Wednesday, August 17th 2011, 10:01pm

Graet little idea, but if a player hits on your nerves, maybe you should report him?

4

Thursday, August 18th 2011, 5:29am

if the messages are not insulting, there is not much that can be done from the GO side

JoKy

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5

Thursday, August 18th 2011, 2:08pm

In future we will adept also the message system, so this could be an option to implement.

LG

6

Sunday, February 26th 2012, 9:14pm

+1 for ignore ideea! We need very much to accept this ideea on RO community.Today a player angry me and he insult me i talk with the GO for that words he can do nothing.And he not stoping to talk i say to leave me alone but at this time he send me very very much message. This is a example to see how much need to accept this ideea.

7

Sunday, February 26th 2012, 11:01pm

Use this in the meantime.

Source code

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// ==UserScript==
// @name           OGame Ignore
// @namespace      forcetree
// @include        http://*.ogame.*/game/index.php?page=messages
// ==/UserScript==
// Reloadmethod:
// http://stackoverflow.com/questions/3042264/its-there-a-way-to-reload-a-greasemonkey-script

var zGbl_DOM_ChangeTimer                = '';
var bGbl_ChangeEventListenerInstalled   = false;

var ignoredNick = new Array();
/* insert the nickname between the apostrophes*/

ignoredNick[0] = 'Testname';
ignoredNick[1] = 'Legor';

/* remove doubleslash if you want to use these lines */

//ignoredNick[2] = '';
//ignoredNick[3] = '';

/* add more if necessary */

window.addEventListener ("load", MainAction, false);

function MainAction ()
{
    if (!bGbl_ChangeEventListenerInstalled)
    {
        bGbl_ChangeEventListenerInstalled   = true;
        document.getElementById('inhalt').addEventListener ("DOMSubtreeModified", HandleDOM_ChangeWithDelay, false);
    }
	removeMessages();
}

function HandleDOM_ChangeWithDelay (zEvent)
{
    if (typeof zGbl_DOM_ChangeTimer == "number")
    {
        clearTimeout (zGbl_DOM_ChangeTimer);
        zGbl_DOM_ChangeTimer = '';
    }
    zGbl_DOM_ChangeTimer     = setTimeout (function() { MainAction (); }, 222);
}

function removeMessages ()
{
	msgSender = document.getElementsByClassName('from');
	for (j = 0; j < ignoredNick.length; j++)
	{
		for (i = 0; i < msgSender.length; i++)
		{
			if(msgSender[i].textContent == ignoredNick[j])
				msgSender[i].parentNode.style.display = 'none';
		}
	}
}
i can haz english skillz?

cristuning84

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8

Monday, May 14th 2012, 5:31pm

already posted this idea: [Later] add an ignore list for the pm in game
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