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Francolino

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81

Tuesday, March 1st 2011, 8:27pm

OGame Redesign: Remove Footer Background

OGame Redesign: Remove Footer Background
  • Info : Removes the footer background image introduced in version 1.5.9 of OGame.
  • Author : Bontchev
  • Website : http://userstyles.org/styles/44750
  • Support : http://userstyles.org/styles/44750
  • Download : http://userstyles.org/styles/44750
  • Browser :GoogleChrome + Stylish
  • Languages : All


    In a "silent update" to version 1.5.9 of OGame (without changing the version number) Gameforge added a background image to the footer menu of each page. Unfortunately, Google Chrome does not seem to handle image backgrounds properly and it displays an annoying black band as the pages of the game are scrolled. This is especially visible on the statistics (Highscore) page, but exists on all pages and can prevent the sending of fleets.
    This little script solves the problem by removing the background image of the footer. (The footer itself is not touched.) If you do not use Google Chrome to play the game, you don't need this script.


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82

Monday, July 25th 2011, 5:07pm

OGame Redesign: Easy Transport


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83

Monday, July 25th 2011, 5:07pm

Kopernik system

  • Info : - Kopernik system is a tool which allow coordination between players in the same alliance in OG (ACS, Trade, etc)
    - To log on the system, players need to registred first on the system, after that in the system they need to ad their planets ID's and Alliance ID.
    - The system gather informations about players and alliances from OG and those informations are used on the system.
    - There is a system of verification on the system which allow players to confirm that they are member of their Alliance.
    - The system is safe, the system registration is a part and players can save their own password apart from OG, although the nick name should be the same as in the game because of validing information from ogame througth the system for alliance purposes.
    - The system only read datas from the game
  • Author : Kopernik26
  • Website : http://ogame.kopernik.idl.pl/
  • Download : -
  • Screenshout video :http://ogame.kopernik.idl.pl/instrukcja.html
  • Languages : Polish

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84

Monday, July 25th 2011, 5:08pm

New OGame tools collection started


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85

Monday, July 25th 2011, 5:10pm

OSimulate - Next Gen Ogame Battle Simulator


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86

Monday, July 25th 2011, 5:11pm

Combat report balance


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87

Monday, July 25th 2011, 5:15pm

Galaxy ChromeBar

  • Info : As GalaxyToolbar, send data to GalaxyTool
  • Author : Dregot / Rakyr
  • Website : (coming soon)
  • Support :
  • Download : http://drdred.altervista.org/GalaxyChromeBar.crx
  • Browser : Google Chrome
  • Languages : should work on all languages, but have to do some test if approved
This post has already been reported.

benneb

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88

Monday, July 25th 2011, 5:16pm

OGame Redesign: AutoExpoFleet


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89

Monday, July 25th 2011, 5:21pm

Ogame Redesign: Message button in left menu


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90

Monday, July 25th 2011, 5:21pm

Fleet_Mod


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91

Monday, July 25th 2011, 5:25pm

Share profit after ACS atac

  • Info : It's for share the profit after a ACS atac. You need just to fill the input.
  • Author : snaquekiller
  • Website :
  • Support : board.fr
  • Download : http://snaquekiller.free.fr/ogame/tableau.rar
  • Online-version : http://snaquekiller.free.fr/ogame/tableau.html
  • Browser : all
  • Languages : french and english


    - It's for share the profit after a ACS atac. You need just to fill the input.


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92

Monday, July 25th 2011, 5:26pm

Share profit after ACS defense

  • Info : It's a table for help the defender after one ACS defense,to share the profit with his friends. For use the table fill the input and the result appear in the end. You can download the table html foralways have the table.
  • Author : snaquekiller
  • Website :
  • Support :board.fr
  • Download : http://snaquekiller.free.fr/ogame/script…age_complet.rar
  • Online-test : http://snaquekiller.free.fr/ogame/script…dg_partage.html
  • Browser : all
  • Languages : French and english


    - It's a table for help the defender after one ACS defense,to share the profit with his friends. For use the table fill the input and the result appear in the end.

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93

Monday, July 25th 2011, 5:26pm

OProjekt (mines.oprojekt.net)

  • Info : Creating of signatures that show your production, you can also choose wether you will be in the HoF list
  • Author : Petty230
  • Website : mines.oprojekt.net
  • Support : Support
  • Download : - - -
  • Screenshot :
  • Browser : FF / IE
  • Languages : de, en, fr, da, es, el, it, nl, pl, ru, pt, sv, tr

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94

Monday, July 25th 2011, 5:28pm

Infocompte CR Converter


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95

Monday, July 25th 2011, 5:28pm

OGame Redesign SpioHelper


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96

Thursday, July 28th 2011, 12:05am

OGame RSL (Real Simply Login) [Skin]


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97

Thursday, July 28th 2011, 12:06am

OGame Light Starter [OLS] for FF, Chrome and Opera


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98

Saturday, August 20th 2011, 7:38pm

Color the Message Subjects

  • Info : Colors the Subject of some messages
  • Author : Vess
  • Website : http://userscripts.org/scripts/show/86257
  • Support : http://userscripts.org/scripts/discuss/86257
  • Download : http://userscripts.org/scripts/source/86257.user.js
  • Browser : FireFox + GM, Chrome (not tested), Opera (not tested)
  • Languages : Multi

    Imagine the following situation. You wake up in the morning and take a look at the game. During the night your saved and transporting fleets have their destination and have probably even returned. This has resulted into dozens of "Return of fleet" and "Reaching a planet" messages in your mailbox. Buried somewhere among them is a message warning you about espionage action - i.e., that somebody has spied one of your planets. However, the subject of that message is colored identically to the others and it is easy to miss.
    Having Commander doesn't help with this problem. Internally, due to idiotic design from the part of GameForge, the "espionage action" messages are of the same category as the "return of fleet" and "reaching a planet" messages, so the Commander will lump them all together into the same mailbox too.
    I wanted to fix this stupidity by coloring the subjects of the "espionage action" messages differently (e.g., in yellow). Unfortunately, it is not possible to solve this problem in a language-independent way - precisely because internally these messages look exactly like the "return of fleet" and "reaching a planet" messages. So, I have to distinguish them from the contents of the subject - but that makes the script language-dependent.
    Currently the script supports English, German, Bulgarian and Russian servers. If you tell me how this subject looks in other languages, I'll add support for them too. Unfortunately, my editor can't handle "bizarre" character sets like Chinese, Japanese and Arabic - although it can handle Cyrillic (obviously) and also Greek, I think.


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99

Saturday, August 20th 2011, 7:38pm

Fleet Ranking on Galaxy View

  • Info :Its shows the fleet ranking below a player name on the Galaxy View
  • Author : walterjrev
  • Website : http://userscripts.org/scripts/show/100800
  • Support : http://userscripts.org/scripts/discuss/100800
  • Download : http://userscripts.org/scripts/source/100800.user.js
  • Browser : FireFox + GM, Chrome (not tested), Opera (not tested).
  • Languages : All

    In order to works correctly, after script installation, you need to go to the ingame stats (at list 6 or 7 pages to get significant information about your enemies). After that, you will have to update the script info.


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100

Saturday, August 20th 2011, 7:39pm

Efficiency Tool

  • Info : Provides useful efficiency information for the Robotics Factory, Shipyard and Nanite Factory
  • Author : RiV-
  • Website : http://userscripts.org/scripts/show/106920
  • Support : http://userscripts.org/scripts/discuss/106920
  • Download : http://userscripts.org/scripts/source/106920.user.js
  • Screenshot :
    http://s1.directupload.net/images/110715/a4kamk8h.png

    http://s7.directupload.net/images/110715/bchlxnug.png
  • Browser : Firefox + GM
  • Languages : English/Universal


    This script shows the costs in MSU (Metal Standart Units, the value of something translated into Metal) for 1% construction time reduction for the Robotics Factory, Nanite Factory and Shipyard.

    Standart ratio for MSU is set to 3:2:1 but can changed in the first lines of the code.


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101

Friday, September 9th 2011, 4:08pm

AndrOgame (Ogame client for Android)

App: AndrOgame
With this app, you can browse your space kingdom from anywhere, with your Android phone.
Keep in mind that this app is not finished yet. Its development is still in progress. So you may encounter crashes. Don't hesitate to tell me when, how and where...

all details here : [Tolerated] AndrOgame (Ogame client for Android)

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102

Friday, September 9th 2011, 4:08pm

[ANDROID] Ogame Calculator

Info : This app might help you with some tools like a Battle Simulator and a lot more...
A feedback will be much appreciated. You can find this app in the Android Market.
Author : SharkDev
Website : http://twitter.com/Shark_AndLab
Support : shark.androidlab@gmail.com

all details here : [Tolerated] [ANDROID] Ogame Calculator

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103

Friday, October 28th 2011, 8:36pm

Antigame OSimulate Mod

  • Info : New antigame version that adds OSimulate to available battle simulators and fixes some of javascript errors
  • Author : HeDo (admin[a.t]osimulate.com)
  • Website: http://forum.osimulate.com/viewforum.php?f=16
  • Support : All ogame versions supported by last version of antigame
  • Download : antigame-osimulate.user.js
  • Screenshot : Screenshot 1, Screenshot 2, Screenshot 3
  • Browser : Firefox (greasemonkey), Chrome (tampermonkey), Opera (?)
  • Languages : All languages available for antigame (list)


    Since Tarja in inactive and Antigame is being developed and updated slowly, I decided to make a little mod to integrate OSimulate in the list of available battle simulators.
    In addition I fixed a couple of javascript problems and optimized several parts of the script.


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104

Friday, October 28th 2011, 8:36pm

Select input

  • Info : Ever hated that your input is deleted if you want to change it? This script selects your input instead of removing it.
  • Author : marshen
  • Website : http://userscripts.org/scripts/show/111582
  • Support : PM me here or on userscripts.org
  • Download : Install
  • Browser : tested on Fox
  • Languages : all


    Instead of clearing the text in an input when you enter it the text will get selected.

    This will only work on all inputs which are getting cleared by ogame and some special ones.


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105

Friday, October 28th 2011, 8:36pm

Set the Focus Correctly

[Pre-description]: This script corrects the focus on the Ogame pop-up windows

[Description]: often click on something and we can not just start typing it is out of focus. the idea is to put on the list of allowed, the script that hits the windows focus on ogame.

http://userscripts.org/scripts/show/83850

benneb

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106

Friday, October 28th 2011, 8:38pm

OGame Redesign: Fleetpoints


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107

Friday, October 28th 2011, 8:38pm

OGame Redesign: Links for expedition and colonization

  • Info : Links for expedition and colonization on second fleet page
  • Author : 8arlock/Warlock8 (me)
  • Website : OGame Redesign: Links for expedition and colonization
  • Support : http://userscripts.org/scripts/show/111290
  • Download : http://userscripts.org/scripts/source/111290.user.js
  • Browser : FF3-6 with GreaseMonkey, Opera11.5x, Opera Mobile 10-11, GoogleChrome + Tampermonkey
  • Languages : all


    This script adds a link to the coordinates to send expeditions to within 16 of the current systems on the second page of the fleet. Red color of which have already been sent expeditions to remember when visiting a page movements of the fleet.
    To add references to the colonization of the free world in the current system and the two neighboring systems are stored when you visit a page view of the galaxy.
    Script works only in ogame version 2.2.8 or higher.


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108

Friday, October 28th 2011, 8:39pm

OGame Redesign: Galaxy Go

  • Info : Go to stored position in galaxy view
  • Author : 8arlock/Warlock8 (me)
  • Website : http://userscripts.org/scripts/show/111997
  • Support : http://userscripts.org/scripts/show/111997
  • Download : http://userscripts.org/scripts/source/111997.user.js
  • Browser : FF3-6 with GreaseMonkey, Opera11.5x, Opera Mobile 10-11, GoogleChrome + Tampermonkey
  • Languages : All


    Click on the icon to the right of "Galactica" will move the right menu to view the galaxy from the stored coordinates.
    Click on the image beside the button floppy disk to send an expedition to store the current coordinates.
    Script works only in ogame version 2.2.8 or higher.


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109

Thursday, November 3rd 2011, 9:56pm

Image Reducer

  • Info : Modifies several Ogame CSS layouts to reduce vertical spacing, and changes some font/font colors/font sizes (full list on the site and on the description.)
  • Author : Mikas60
  • Website : For Firefox and For Chrome
  • Support : Ogame Redesign v.2.3.XX
  • Download : For Firefox and For Chrome
  • Screenshot : There are some on the firefox site, updated until Version 0.9.3.2
  • Browser : Firefox + Stylish or Chrome + Stylish

benneb

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110

Sunday, November 6th 2011, 8:26pm

OGameTools.com

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111

Thursday, December 15th 2011, 10:19pm

Time left to fill up storage


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112

Thursday, December 15th 2011, 10:20pm

No tactical retreat tip


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113

Thursday, December 15th 2011, 10:20pm

OGame Redesign: Show Resource Details

OGame Redesign: Show Resource Details

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114

Thursday, December 15th 2011, 10:20pm

OGame Redesign: Player Name on 3rd Fleet Dispatch Page

OGame Redesign: Player Name on 3rd Fleet Dispatch Page

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115

Thursday, December 15th 2011, 10:21pm

OGame Redesign: Fleet Contents

OGame Redesign: Fleet Contents

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116

Thursday, December 15th 2011, 10:22pm

OGame Redesign: Spy via the Fleet Dispatch Page

OGame Redesign: Spy via the Fleet Dispatch Page

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117

Thursday, December 15th 2011, 10:23pm


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118

Thursday, December 15th 2011, 10:23pm

OGame Redesign: Return Fleet Question


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119

Thursday, December 15th 2011, 10:24pm

Colored Moon Sizes in Galaxy View

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120

Thursday, December 15th 2011, 10:25pm

OGame Redesign: Spy from the Fleet Movement Page